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2025/10/12 20:00

System Design Essentials! Rate Limiter Basics and Design Ideas💡

Ever wondered how rate limiters are actually built? We'll clearly explain the concepts and mechanisms that are also useful for system design interviews!
System Design Essentials! Rate Limiter Basics and Design Ideas💡

Have you heard of "rate limiters"? You've probably seen messages like "Please wait, too many requests" while using apps or services✨

Actually, this is a mechanism that limits the number of requests that can be processed within a certain time period to prevent servers from crashing🧠

This time, I'll roughly explain how to build rate limiters from a system design perspective🌸


What is a Rate Limiter?🤔

Simply put, it's a rule that says "you can only use this ○ times in ○ seconds".

For example:

  • Can use API up to 100 times per minute
  • Can attempt login up to 1000 times per hour

By applying these limits, we regulate server load💡

Without this, services could crash due to malicious attacks or simply too much traffic😳


How to Design One? 3 Key Points✨

  1. Determine the limit unit
    For example, is it "5 times in 10 seconds" or "100 times in 1 hour"? This becomes the basic rule📌

  2. Where to count requests
    • On the application side?
    • On the server side?
    • Or at the API gateway?

    Most often, counting happens near the server entrance (like API gateways)🧠

  3. Counter update method
    A mechanism that increments the count with each request and rejects when it exceeds the set limit.
    But it's not just about counting - how long we count for is important⚡


3 Commonly Used Algorithms🎀

1. Fixed Window
Counts requests within fixed time windows. For example, resets every minute, counting only requests between 0-59 seconds📅

Simple, but can become lenient at time boundaries when there's heavy traffic😵‍💫

2. Sliding Window
Constantly checks the number of requests from the past ○ seconds.
Reduces the time boundary problem, but calculations are a bit more complex✨

3. Token Bucket
Imagine storing tokens (permits) in advance and consuming tokens when requests come.
Requests are rejected if there are no tokens. Tokens are replenished over time🎈

This can handle occasional bursts (sudden high traffic) too♪


How to Actually Implement?🔧

  • Manage counts in memory or databases
    Fast counting stores like Redis are often used📚
  • Data synchronization is challenging in distributed systems
    With multiple servers, coordination is needed on where to count💭
  • Including limit information in responses is considerate
    Telling users "You have X requests left" makes them feel more secure🥺

How to Answer in Interviews?🧠

I was also like "What's that?" at first, but
"Rate limiters are mechanisms to prevent excessive access by applying time-based limits" is a good explanation,

  • And mentioning that implementations include algorithms like Fixed Window or Token Bucket should be fine👌

Also, adding a word about the challenges of count synchronization in distributed environments and solutions for them would be great


Rate limiters might seem modest, but they're essential mechanisms for service stability💭

When you learn about them, they're simpler than expected and you'll think "Oh, I get it now," so if it comes up in interviews, just calmly explain🫶

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Rate limiters are surprisingly considerate🥺

Comments

Ataror of Liliana

チャーリー

So helpful! I'm really grateful!


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